- Delta Shell Developer Guide (wiki)
- Create conceptual diagram showing all important components of the Delta Shell / SOBEK
- List and short description of all existing components
- Extend CollectionChange to multiple items
- Geospatial
- Review map editing functionality including topology, interaction, rendering
- Create new map layers using ILayerFactory (introduce it!)
- Eliminate need for custom map tools such as HydroNetworkEditorMapTool
- Move common controls (such as Map Contents, Layer Properties Dialog, Attribute Editor) to SharpMap.UI
- Remove dependencies on IGui from all views
- Clone / CopyFrom, ICloneable / IDeepCloneable / ICopyFrom - clean-up all this mess ... maybe solve it at framework level (clone all properties based on Composition / Aggregation).
- Decide what to copy during copy/paste or other action, use one consistent way for *all* schematization items (e.g. skip / generate Name, Id, HydroId)
- Solve problem with multiple inheritance mapping (NHibernate). Option 1: prevent multiple inheritance at all (use composition). Option 2: implement custom NH type MultipleInhericanceType<TSource, TTarget> and use it during mapping.
- Replace all occurances of ((INotifyPropertyChange)value).PropertyChanged += OnSomethingPropertyChanged; by some nicer code. Think about Aspect on property, Observable<...> or other handy utility applied globally.
- Improve Drag & Drop API
...